Requelle's Nightmare v2.4.0
by Mike Hnatushko
mhnat@earthlink.net

Included in the archive is nightmar.gif, for Windows users having trouble with the bmp file.

I designed this scenario around a party that just completed the ZaKhazi Run--character levels 17-34--so I guess that makes it high difficulty.

The scenario is rather linear. You won't be through most locations more than once, so pay close attention.

You can send comments, questions, or bug reports to me at the above address if you want.

Thanks.

Mike Hnatushko
October 26, 1999


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New in v2.4
Changed Realm slightly.
Changed TOM look and surrounding area.

October 26, 1999



New in v2.3.0

Made last dungeon more difficult.
Added one new monster.
Fixed bug in Tower of Magi so you can't max out PC's by cheating.

August 28, 1999



New in v2.0.0

Add story to help get from part One to part Two.
Made scenario a bit harder. Just a bit.

February 27, 1999



New in v1.0.3

Added some blocked-to-monsters outdoor terrains.
Adjusted some puzzles' difficulties.
Made walkthrough easier to understand.

November 15,1998



New in v1.0.2

Fixed bugs and typos (typoes?) in the dialogs.
Edited the custom monsters' traits to be more consistent with rest of game.
Reduced the game-winning treasure a little.
Added a scenario walkthrough.

October 26, 1998



